![]() Needed far more time to identify each type, and couldn't be bothered. * Ammo (more info): my initial ammo script (could be helpful). * Prophet health: stop him from freezing. Enabling the 'Components' script locks all items at once (and vice versa). * Tank: manage damage, grenades & reload. * Night vision (hardly used it, but was easy to find). * Machinegun heating: applies to any weapon that needs cooling down. In such case, simply lock its value temporarily. * Ammo (infinite & no reload): I noticed that the minigun ammo - the only case it seems - keeps decrementing anyway. The easiest solution is to disable all scripts before/during these moments (= ). I've tried to pinpoint the 'offending' script to no avail. That said: the game will occassionally crash during certain 'progress loading' events (even with values not locked at all). ![]() Especially I took out extra time to finetune the tank scripts. Prenote: I've "played" till the end and retested several sessions again. ![]()
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